I’m a Unity/C# game developer working on gameplay
programming, UI, tools, AI, multiplayer, optimization, and game systems.
I have experience from game studio teams and contracted projects. As an
independent contractor for Rokada Games, I have been building the complete
digital version of RokadaChess. I’m responsible for its game
programming, including the rules engine, AI, and multiplayer.
Degree: Bachelor of Business Administration,
Business Information Systems
Institution: Tampere University of Applied Sciences
(TAMK)
Specialization: Game Development and Design through
the TAMK Games Academy